
Even if I can ask for help here and on other places, I hate when I don't know what am I doing exactly.

I've tried previously, and I can say: it's waaaaaaaay harder than in Stencyl.
Stencyl forum how to#
I absoultely have no idea how to do stuff with DECORATE and ACS. There are a lot of editor to help, and even the community is way bigger than Stencyl community (DW Forums, ZDoom Forums, Realm667, etc.) I know it for years, so I can find out how to create textures, how to balance monsters etc. This style needs so strong drawing skills which I won't be able to do. Stencyl doesn't support 3D, so in this case, I have to create a 45° top-down view, like in Chrono Trigger and several RPG games that were made to the NES. I'm bad at programming so the best choices for me are: making a Flash game with Stencyl OR making a ZDoom mod. I'm planning to create a shooter-RPG game with simple gameplay but complex story (hub system, open world features, etc.) and I can't decide how to start. They get me excited.Hy everyone, my name is Katamori and I need your advices. I would much prefer to use either of the two development platforms in this topic to create games than jump through all the hoops to use Flash. So basically they have "repurposed" flash to keep it going for the next phase of web app development. and they keep coming out with new stuff for mobile app development that works with Flash or on it's own. Category:Templates should cover all templates in the wiki. If you feel that a template belongs on this page, do not hesitate to add it. I have the Adobe subscription with access to all of the apps. There are many templates in use in Stencyl Wiki these are only a subset, representing some of the most important and commonly used ones. They aren't perfect and sometimes do things that annoy users, but overall they do make good decisions. The player has to be secure and also any content running inside that player also has to be secure.Īdobe is A VERY SMART COMPANY.

You sort of get a double hit on performance and security.
Stencyl forum code#
the player loads and runs SWF files that also have code and scripting running inside the player. Basically the Flash player runs on it's own as a separate app. All the mobile development was going in a different direction and also using different methods. SWF just wasn't going to work on mobile as it was. I was really really pissed about this at first but then realized it was a good idea.Īdobe made the right choice. Of course it was Apple and Steve Jobs that pushed the end of SWF on mobile by not supporting it on iOS. Basically the reasons that Apple had for not supporting Flash player on iOS are the same reasons Adobe dumped it on android. Bombini has been running a devlog for this game on our forums for the last 7. I was mostly commenting on infocentral's statement about Adobe's decision regarding SWF support on mobile. Stencyl is the easiest way to make iPhone, iPad, Android, Windows, Mac.

Lukas wrote:Thanks for setting that straight Vern! Shows what I know It's not a simple "one click" solution but it can be done. You can still go SWF for desktop, but now you can also go HTML5 or other formats for mobile. it's not going anywhere and is still a strong development tool for those who have invested time in learning it. After Adobe "tweaked" Flash, Apple changed their policy about using Flash for iOS development.įlash is still around. They have jumped on the mobile bandwagon and not restricting themselves to SWF export.īefore this change, Apple had banned using Flash for ANY iOS development. I believe Adobe made the correct decision when they changed the way Flash is used to build applications. It is another virtual engine running content. There would be no way for Apple to vet applications or problems because the playback app is outside the OS itself. Allowing Flash to play on iOS would make that pointless since the Flash player would be a "development tool" outside of Apples control. The Flash player is insecure and prone to targeting by hackers.Īpple has a policy about mobile development to protect users from viruses and malicious software. On desktop the Flash player is very insecure and is patched constantly for security holes. There were many factors that "killed" SWF on mobile. It isn't the application that was "bad" it was the SWF format and "player" that was a problem.
Stencyl forum android#
SWF is the content that Apple wouldn't support.įlash can be used to develop for iOS, Android for mobile or SWF for desktop only.Īdobe has an entire suite of tools now for creating content in Flash and "exporting" to different mobile platforms.įlash is a brilliant development tool for content.

Let's make sure we got the terminology correct.įlash is the development tool.
